- Energy Blast
- Energy Manipulation
- Flame Mastery
- Last Seen:
- 3066 days ago
I hate Blasters. I don't see the point of them and I don't see why anyone would want to play one when you can be almost as big a hitter with an archetype that can take more than one shot before croaking (Scrapper) or has a little more finesse than simply relying on brute force to defeat foes (Defender).
I hate Blasters for dreaming up daft strategies, causing team wipes and running away from their teammates yelling "healz plz" then complaining when they die. Above all I hate Blasters for knocking back enemies when you're trying to engage them in melee.
My goal with Knockback Man, therefore, is to embrace my inner Blaster by creating my most hated archetype with my most hated powersets, slotted for knockback distance of course.
I fully expect to be passed over for team invites and probably kicked from a few. But that's OK because before you judge a man you should walk a mile in his shoes. After that it doesn't matter; you're a mile away ... and you have his shoes.
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